Investing in OT-CLI: Revolutionizing AI Education Through Agentic Adventure
A Trail Guide for Cognitive Architecture in Human-AI Collaboration

Breyden Taylor, Prompted LLC, July 2025
Expression of Ubiquity OS
an intermediate-advanced exploration of Agentic AI and AI agent collab using ubiquity substrate, claude-code, and a timeless nostalgic tale that highlights Agentic mechanics - fittingly, on the frontier 🎸
This document presents a novel educational framework that emerged from the development of “Oregon Trail CLI Swarm Edition” - a command-line game that teaches distributed systems concepts through pioneer nostalgia while demonstrating advanced principles of perception-driven learning architecture. The framework represents three years of research into biologically-based, economically motivated and constrained dynamic systems. This educational design transforms abstract distributed systems concepts into tangible, memorable experiences.
The game serves as a proof-of-concept for a new category of educational technology: Constrained Cognitive Orchestration - where carefully designed limitations and environmental pressures create optimal conditions for learning complex technical concepts while fostering creativity and expanding human potential in partnership with AI.
The Oregon Trail Swarm Edition implements core Ubiquity OS primitives as foundational educational mechanisms:

Perception-Driven Learning Architecture: